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[Cocoa基础教程].TLF-SOFT-Lynda.Cocoa.Essential.Training-PLATO.iso
530.18MB

[Cocoa基础教程].TLF-SOFT-Lynda.Cocoa.Essential.Training-PLATO.nfo
3.38KB

中文名: Cocoa基础教程

英文名: Lynda Cocoa Essential Training

资源格式: 光盘镜像

主讲人: Simon Allardice

发行日期: 2012年8月1日

地区: 美国

对白语言: 英语

文字语言: 英文

简介:

语言:英语

类别:教程 

目录:

Introduction 4m 1s

Welcome 1m 3s

What you need to know 2m 20s

Using the exercise files 38s

1. Getting Started 23m 11s

Installing the tools 3m 33s

About the Apple Developer Programs 2m 50s

Creating your first Cocoa app 9m 40s

What is Cocoa? 7m 8s

2. Core Cocoa Skills 1h 11m

Introduction to Xcode 8m 21s

Using Model-View-Controller 5m 48s

Creating basic interaction 18m 9s

Creating quick connections 8m 2s

Understanding the Cocoa application life cycle 6m 6s

Diagnosing connection issues 10m 12s

Creating custom controller classes 5m 46s

Creating alert panels and alert sheets 8m 41s

3. Delegation 29m 1s

Understanding delegation 5m 20s

Using the application delegate 5m 46s

Delegation for UI elements 9m 34s

Delegation for simple objects 8m 21s

4. Creating User Interfaces 53m 20s

Exploring the XIB file 8m 10s

Working with buttons 8m 40s

Exploring button states and types 5m 40s

Exploring the Apple Human Interface Guidelines for OS X 5m 35s

Using text fields 8m 9s

Using number formatters 7m 33s

Using the slider control 9m 33s

5. Arranging User Interfaces 32m 44s

Using layout views 8m 33s

Exploring Auto Layout 10m 57s

Adding and editing toolbars 13m 14s

6. Using Data Controls 50m 42s

Adding data views 4m 44s

Adding table views and data source classes 15m 18s

Using Key-value coding 7m 11s

Binding an object to a user interface 8m 58s

Binding more complex controls 4m 22s

Using NSArrayController with table views 10m 9s

7. Debugging and Troubleshooting 16m 28s

Using the Xcode Debugger 8m 17s

Creating an exception breakpoint 3m 51s

Using assertions 4m 20s

8. Distributing an Application 21m 41s

Archiving an application for distribution 5m 0s

Working with debug and release builds 5m 55s

Sandboxing an application 6m 29s

Using Apple’s Developer ID 4m 17s

9. Finishing Touches 15m 18s

Creating full-screen apps 6m 43s

Creating icons for OS X applications 8m 35s

Conclusion 4m 10s

Final thoughts 4m 10s

由Lynda出品的Cocoa基础教程。

教学时长:5小时21分钟,

主讲:Simon Allardice

教程所使用的软件:Mac OS X, Objective-C, Cocoa

Cocoa是苹果公司为Mac OS X所创建的原生面向对象的编程环境,是Mac OS X上五大API之一。Cocoa 框架包含形成所有 OS X 开发层的资料库、API 和运行时。通过 Cocoa 进行开发,您将以与 OS X 自身创建相同的方式创建应用程序。您的应用程序将自动继承 OS X 的出色行为和外观,并且能够充分发掘 UNIX 操作系统的潜能。通过 Xcode IDE 使用 Cocoa 是创建本地 Mac 应用程序的最好方法。

Cocoa基础课程探索如何构建适用于Mac的桌面应用程序,探索Cocoa框架和基本的设计模式。作者Simon Allardice演示了如何创建一个更美观的用户界面,适用于多种屏幕尺寸的Mac OS X Lion。当然还演示了如何使用Cocoa框架建立几个示例应用程序,并加强了构建应用程序。

Discover how to build desktop applications for the Mac by exploring the many frameworks and essential design patterns in Cocoa. Author Simon Allardice shows you how to create a better-looking user interface that works on multiple screen sizes with Mac OS X Lion. The course also demonstrates how to use the Cocoa frameworks to build several example applications, and reinforces the best practices to build apps and get them ready for the Mac App Store.

Topics include:

Installing the tools

Creating your first app

Adding basic interactions

Understanding the Cocoa application life cycle

Creating custom controller classes

Creating alerts

Understanding delegation

Working with buttons, text fields, sliders, and more

Using layout and data views

Adding and editing toolbars

Using key-value coding

Binding objects

Debugging code

Distributing an application

Creating icons and full-screen apps


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