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IPB Image

今天先发这两集,以前还发过DVD7和DVD8,想要的朋友可以看我的签名档。

此为3DS Max Master Class Series 1~8官方教程中的第4张和第5张DVD教程,关于3Dmax材质和贴图原理的教程

http://www.3dmax-tutorials.com/graphics/il_loftbasics_path.jpg

由Ted Boardman指导,在这个课程中是考虑用户如何掌握3ds max 材质和贴图的基本原理,但需要更耐心的从材质编辑器中建立令人信服的图像和动画。不管你是艺术家还是设计师,你学到方法将增加你的产量和丰富你的图像。

Discover techniques of enhancing important specular highlights,
which define hardness and surface condition– your viewer’s first
critical indication of the type of material. Specular highlights are
key elements of a wider tonal range.

Learn methods for using compositing in both 3ds max materials
and maps to extend the range of tools available in your working
palette. This enables you to build layers of surface information;
each hidden or revealed by transparency of the other layers.

http://arch.pconline.com.cn/pcedu/sj/media/3dsmax/10207/pic/20020711-3dmax-lipic03.jpg

http://arch.pconline.com.cn/pcedu/sj/media/3dsmax/10207/pic/20020711-3dmax-lipic02.jpg

Extend the concepts of layering to new levels by using masking
techniques in materials and maps. You’ll learn how to use
variations of the Falloff map type and Vertex Painting in 3ds max
to achieve these effects.



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