maya通用节点参考 (MAYA RENDERING NODE REFERENCE LIBRARY GENERAL UTILITIES)[光盘镜像]
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英文名: MAYA RENDERING NODE REFERENCE LIBRARY GENERAL UTILITIES
资源格式: 光盘镜像
发行时间: 2010年
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简介:
由Digital Tutors 公司出品的Digital Tutors Maya Rendering Node Reference Library: General Utilities 教程,Maya渲染节点参考图教程
教程所使用的软件:Maya (all versions)
在这个过程中我们将讨论Maya的普通效用Hypershade节点使用方法
In this course we will discuss Maya’s General Utility Hypershade nodes
We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we’ll be exploring.
1. Array Mapper Node
3. General Utilities – Bump 3d Node
5. General Utilities – Distance Between Node
7. General Utilities – Light Info Node
9. General Utilities – 2d Placement Node
11. General Utilities – Reverse Node
13. General Utilities – Projection Node
15. General Utilities – UV Chooser Node
17. General Utilities – Sampler Info Node
2. General Utilities – Bump 2d Node
4. General Utilities – Condition Node
6. General Utilities – Height Field Node
8. General Utilities – Multiply Divide Node
10. General Utilities – 3d placement Node
12. General Utilities – Plus Minus Average Node
14. General Utilities – Set Range Node
16. General Utilities – Stencil Node
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